Sunday, 29 May 2011

iBomber 2

iBomber 2 – Blow those little tanks (and just about everything else) to pieces!

Did you ever wonder what it would be like to look at everything from a bird’s eye view? No?! Well, me neither, but it’s actually quite fun – especially when armed to the teeth with bombs and looking through the sights of a bomber!
iBomber 2 is set in WW2 and it’s down to you to save the day doing death defying missions to blow the hell out of anything that moves and anything that doesn’t. It’s pretty safe to assume that anything on the ground is fair game for you to use as target practice. Buildings, tanks, planes, boats, anti-aircraft gun turrets and so on are all there for you to blow to kingdom come.
In your campaign you have a number of key objectives which you must destroy to progress to the next level. However, should anything else come into range, it’s almost impolite to let it not join all the rest in flames.
 The controls are pretty straightforward. Tilt your iPod/Phone to the left or right to turn in the same direction. Tilt the device towards you and you slow down and tilt it away from you and you speed up. Releasing the bombs is a case of tapping the red button on the right hand bottom corner.
You need to gauge the fall of the bomb to ensure you hit the target. For example planes and objects on top of mountains will obviously come into contact with your bombs sooner than things further away. It does take a bit of guess work but judging the speed and distance can be done pretty accurately. Honestly however it’s just as well that your bomb supply is unlimited. For your reward of hitting the mark, in addition to the points, you’ll be given different power-ups like multi-bomb and restore health.
 The game is pretty amusing and it takes the usual ‘shooting through a scope’ type game to a different level (about 30,000 feet ha!)

Rating 71%

Positives
Lots of atmosphere and detail
Challenging even on easy setting
Cool music which is more like a war movie than a game!
Lots of additional challenges e.g. friendly units to protect (not blow up)

Negatives
Very repetitive
I wish there was an auto-fire option
There’s no AI so everything goes around in circles and make the targets sitting ducks

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